This game is a study project developed using Java (No game engine) in 2020.
In this project, I recreated some of the mechanics in Minecraft in a 2D game. These mechanics are: Produrally Generated maps, Biomes, Blocks construction and destruction, Simple Crafting system using the UI, Inventory system, Simple hunger system, Timer, Simple Enemies AI and Spawn.
Programming Highlights
- Procedurally generated world using tiles;
- Enemies spawn and simple AI;
- Simple Crafting system;
- Inventory system;
- Blocks (tiles) construction and destruction
- Timer;
- Day and night cycle;
- Biomes generation;
- Simple HP and Hunger systems;
- POO

Other Skills Highlights
- Pixel art
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